Holy/Holy Seal

The Holy and Holy Seal are a Gold Paladin subclan that are part of the United Sanctuary nation.

These cards will be the main cards used by Ryker Flynn in "Cardfight!! Vanguard: Beyond Souls", and will play a huge part in its story.

(P.S. Please give comments on how to make the cards better.)

History
Who are the Holy?

The Holy are a new group of Gold Paladins who have learned the arts of magic, battle, and beliefs of an ancient group known as the Holy Seal. They use their skills to help others in need, keep the peace between the other Nations, and to stop the clutches of all evil that opposes all worlds.





Who are the Holy Seal?

The Holy Seal was originally an ancient group of 7 different warriors who ruled the planet of Krios, and who led the world to a era of peace and prosperity. They are also only able to be used by a chosen Cardfighter who bears their mark. However, ever since the dark power of "Oryx" showed up, they have devoted their lives to keeping that Darkness in check, and return the balance to its original state. However, after a long, final battle occurred, these warriors made the sacrifice to be frozen in time in order to banish the Oryx, and have remained frozen in their Temple, waiting for the arrival of the chosen one who bears the mark...





Who is Majestic Radiance Blade?

Majestic Radiance Blade is a warrior of great strength who's origins are unknown. He is also the avatar and companion of Ryker Flynn, though he has no memory of before his time with him. Wielding the power of light, he does whatever he can to vanquish all evil. He has a calm and stragetic approach towards battle, and uses all of his might to protect and help his allies. Through Ryker, he has learned what the true meaning of friendship is. He has unlimited potential, but it has not been unlocked fully yet...







Card List
These cards are part of the Gold Paladin clan, Holy being an archetype and Holy Seal being a subarchetype of the former. These cards in general have a low base Power, but in return get some pretty strong effects, but some with a few costs to them.





<p style="font-size:14px;"> Grade 0:

<p style="font-size:14px;">Power: 2000
 * Holy Soul Tiger

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: High Beast

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">Trigger: Draw

<p style="font-size:14px;">[AUTO]: When this card is sent to the (Drop Zone), other than with its own skill, you may search your deck for another copy of this card, and call it to (RC) on your next turn.

<p style="font-size:14px;">[AUTO] (RC): You may retire this unit, then Soul Charge (2).

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<p style="font-size:14px;">Power: 4000
 * Holy Fairy of Hearth, Asiza

<p style="font-size:14px;">Shield: 10000

<p style="font-size:14px;">Race: Sylph

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC).

<p style="font-size:14px;">[AUTO]: When this card is placed into (RC), you may check the top card of your deck. If that unit happens to be  a Grade 1 or below <<Gold Paladin>>, then you may call it into (RC), if not, place it on the bottom of your deck.

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<p style="font-size:14px;"> Grade 1:

<p style="font-size:14px;">Power: 7000
 * Holy Pegasus of Hope

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: High Beast

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[AUTO] (VC): When a <<Gold Paladin>> unit is placed from from anywhere other than the hand onto (RC), this card gains [Power]+3000 for each one until the end of this turn.

<p style="font-size:14px;">[AUTO] (VC/RC): When this card attacks a Vanguard, this card gains [Power]+2000 until the end of the battle.

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<p style="font-size:14px;">Power: 6000
 * Angel of the Holy Seal, Seraphina

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Angel

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[AUTO] (RC): If this card is boosting a Vanguard with "Holy" in its name, you can draw 2 card from your deck, and the boosted unit gains [Power]+1000 until the end of the turn. On the second turn this skill is used, this card is sent to the (Drop Zone).

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<p style="font-size:14px;">Power: 6000
 * Holy Flaring Phoenix Tamer, Layla

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[AUTO] (RC): If this card boosts a unit with "Holy" in its name, and if you have 2 or more <<Gold Paladin>> rearguards, the boosted unit gains [Power]+4000.

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<p style="font-size:14px;">Power: 7000
 * Holy Wanderer of Freedom, Leo

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[ACT] (Hand): If there is a <<Gold Paladin>> unit as your Vanguard, you may pay the cost. By sending this card and another Grade 3 <<Gold Paladin>> unit from your hand to the (Drop Zone), you may search your deck for a <<Gold Paladin>> unit with 10000 [Power] or less, and add it to your hand.

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<p style="font-size:14px;">Power: 7000
 * Holy Warrioress of Dancing Blades, Erika

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[AUTO] (VC/RC): When this unit attacks, and if there is a Vanguard with "Holy" in its name, this card gains [Power]+3000 until the end of this turn.

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<p style="font-size:14px;">Power: 3000
 * Shape Shifter of the Holy Seal, Kyna

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[ACT] (VC) [Counterblast (1)]: You can send one <<Gold Paladin>> unit in your hand to the (Drop Zone), then you may search your deck for a <<Gold Paladin>> with 10000 or less [Power], and place it in your (VC). However, until  your next turn, the unit placed this way has base [Power]3000.

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<p style="font-size:14px;">Power: 7000
 * Holy Archer of Courage, Verik

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[ACT] (VC/RC): [Counterblast (1)] This card gains [Power]+1000 until the end of turn.

<p style="font-size:14px;">[AUTO] (RC): When this card is placed onto (RC) from the deck, you may Soulcharge 2, then flip one damage faceup.

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<p style="font-size:14px;">Power: 6000
 * Holy Dancer of Grace, Shamkira

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Boost

<p style="font-size:14px;">[AUTO]: When this card is placed onto (RC) from the deck, select 2 units in (RC), all of them gain [Power]+3000 until the end of this turn.

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<p style="font-size:14px;"> Grade 2:

<p style="font-size:14px;">Power: 8000
 * Magician of the Holy Seal, Demetrius

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[AUTO] (VC/RC): While there is a unit on the field named "Priestess of the Holy Seal, Miko", this card gains [Power]+3000 until "Priestess of the Holy Seal, Miko" is removed from the field.

<p style="font-size:14px;">[AUTO] (VC): When this card attacks, it gains [Power]+2000 until the end of the battle, and if the attack was successful while a unit named "Priestess of the Holy Seal, Miko" is on the field, you may retire 1 of your opponent's units.

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<p style="font-size:14px;">Power: 8000
 * Priestess of the Holy Seal, Miko

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[AUTO] (VC/RC): While there is a unit on the field named "Magician of the Holy Seal, Demetrius", this card gains [Power]+3000 until "Magician of the Holy Seal, Demetrius" is removed from the field.

<p style="font-size:14px;">[AUTO] (VC): When this card attacks, it gains [Power]+2000 until the end of the battle, and if the attack was successful while a unit named "Magician of the Holy Seal, Demetrius" is on the field, you may look at the top card of your deck, search for up to one <<Gold Paladin>> unit among them, then add it to your hand.

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<p style="font-size:14px;">Power: 8000
 * Holy Knight of Elegant Flames, Eracus

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[ACT] (VC) [Counterblast (2) and choose one <<Gold Paladin>> unit from your hand, and discard it]: When this card attacks, you may pay the cost. This unit gains [Power]+5000 as long as this card is your vanguard, and your opponent's Vanguard loses [Power]-2000 until the end of the turn.

<p style="font-size:14px;">[AUTO] (RC): When this card attacks a Vanguard, this card gains [Power]+3000 until the end of that battle.

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<p style="font-size:14px;">Power: 7000
 * Holy Curved Edge of Bravery, Nero

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[ACT]:[Choose a «Gold Paladin» from your hand, and discard it] When a <<Gold Paladin>> unit is placed onto (RC) from the deck, you may pay the cost. For this turn, this card gains [Power]+3000 for each <<Gold Paladin>> unit called from the deck, and all units called from the deck gain [Power]+1000.

<p style="font-size:14px;">[AUTO] (RC): During the beginning of each of your Draw Phases, Soulcharge (2).

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<p style="font-size:14px;">Power: 8000
 * Resurrection Master of the Holy Seal, Drew

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[ACT] (VC/RC) [Soulblast (4)]: You may discard one <<Gold Paladin>> unit, then you may search the (Drop Zone) for another <<Gold Paladin>> that has "Holy" in its name, and call it to (RC).

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<p style="font-size:14px;">Power: 9000
 * Holy Knight of Nobility, Casimir

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[AUTO] (VC/RC): When this card attacks, it gains [Power]+2000 until the end of the turn, and if the attack was successful, you may search your deck for a Grade 1 or lower <<Gold Paladin>> unit, and place it onto an open (RC), then  shuffle your deck.

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<p style="font-size:14px;">Power: 10000
 * Holy Winged Commander, Yael

<p style="font-size:14px;">Shield: 5000

<p style="font-size:14px;">Race: Angel

<p style="font-size:14px;">Skill: Intercept

<p style="font-size:14px;">[ACT] (VC/RC): [Lower this unit's [Power]-3000] When this card made a successful attack against your opponent's Vanguard, you may pay the cost. Soulcharge (1), then, choose one of your <<Gold Paladin>> rearguards with "Holy" in its name, and it gains [Power]+3000 until the end of this turn.

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<p style="font-size:14px;"> Grade 3:

<p style="font-size:14px;">Power: 11000
 * Holy Dragon Knight, Tempest

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Cosmo Dragon

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[AUTO]

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<p style="font-size:14px;">Power: 10000
 * Holy Seal Telekinetic, Lucian

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[AUTO] (VC): This card gains [Power]+3000 if you have 5 <<Gold Paladins>> in (RC).

<p style="font-size:14px;">[AUTO] (VC/RC): When this card is placed on the field, you may select two cards in the opponent's hand, and reveal them.

<p style="font-size:14px;">[ACT] (VC/RC): [Soulblast (2)] You may retire one of your opponent's rear-guard units, then this card loses [Power]-4000.

<p style="font-size:14px;">[ACT] (VC) Limitbreak 4 [Counterblast (2)]: [When this card has less [Power] than its base, you may pay the cost.] All frontrow units on your opponent's field lose [Power]-2000, and this card gains [Power]+4000 for every unit in the front row they have until the end of this turn. Then, if this card has more than [Power]20000  without boosting, this card gains [Critical]+1 until the end of this turn.

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<p style="font-size:14px;">Power: 11000
 * Holy Rider of Blistering Winds, Althathos

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[ACT] (VC) Limitbreak (4): When there are 4 or more cards on the field with "Holy" in their name, you may pay the cost. By shuffling 2 <<Gold Paladin>> unit back into the deck, you may select up to 3 of your units on the field, all of them gain [Power]+5000 until the end of this turn.

<p style="font-size:14px;">[AUTO] (RC): When this card attacks, and you have 4 or less <<Gold Paladin>> units other than this card, and while this card is not boosted, this card gains [Power]+8000. After the end of the turn, retire this unit. [CONT] Lord

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<p style="font-size:14px;">Power: 10000
 * King of the Holy Seal Warriors, Arthurus

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[CONT] (VC) Limitbreak 4: During your turn, this card gains [Power]+2000 for each <<Gold Paladin>> rear-guard.

<p style="font-size:14px;">[ACT] (VC/RC): [Soulblast (3)] When there are 3 or more cards on the field with "Holy" in their name, you may pay the cost. Then, select one of two effects. Either retire one of your opponent's rearguard units; or check the top card of your deck, and if that card is a Grade 2 or below <<Gold Paladin>>, call it into an open (RC). If not, then place it at the bottom of the deck.

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<p style="font-size:14px;">Power: 10000
 * Majestic Radiance Blade

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[CONT] (VC): While all cards in the Soul are <<Gold Paladin>> units, this card is considered as having "Holy" in its name.

<p style="font-size:14px;">[ACT] (VC) Limitbreak 4 [Counterblast (2)]: This card gains [Power]+10000 until the end of the turn. You may also check the top card of your deck, and add it to your hand. Then, draw 1 card, and place one card in your hand into the Soul. This effect can only be triggered by having at least 3 <<Gold Paladin>> rearguards.

<p style="font-size:14px;">[ACT] (VC/RC): [Soulblast (2)] Check the top 2 cards of your deck, select one <<Gold Paladin>> unit that has [Power]10000 or less, and call it into an open (RC).

<p style="font-size:14px;">Hidden Skill:

<p style="font-size:14px;">[ACT] (VC): [Shuffle 5 of your <<Gold Paladin>> rear-guards back into the deck] After this unit has attacked, you may pay the cost. If so, [Stand] this unit, and it gains [Power]+5000.

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<p style="font-size:14px;">Power: 11000
 * Savior of the Holy Seal, Angelic Radiance Blade

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Human/Angel

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[CONT](VC): If a unit named "Majestic Radiance Blade" is in the Soul, this unit gains [Power]+2000.

<p style="font-size:14px;">[ACT] (VC) Limitbreak 4 [Counterblast (3)] You can reveal cards from the top of your deck up to the number of open (RC), unless one of those cards is not a <<Gold Paladin>> unit, and place them into (RC). Then, this card gains [Power]+3000 for each card that was called through this effect, until the end of this turn.

<p style="font-size:14px;">[CONT] (VC): [Shuffle 5 of your <<Gold Paladin>> rear-guards back into the deck] After this unit has attacked, you may pay the cost. If so, [Stand] this unit, and it gains [Power]+5000.

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<p style="margin-top:1em;margin-bottom:1em;font-size:14px;">Power: 10000
 * Legendary Knight of the Holy Seal, Adriar, Supreme Radiance Blade

<p style="font-size:14px;">Shield: -

<p style="font-size:14px;">Race: Human

<p style="font-size:14px;">Skill: Twin Drive

<p style="font-size:14px;">[CONT] (VC): If there are 2 units with " Majestic Radiance Blade" and "Savior of the Holy Seal, Angelic Radiance Blade" in its name in the Soul, this card gains [Power]+5000.

<p style="font-size:14px;">[CONT] (VC): If there is not a unit with "Radiance Blade" in its name in the Soul, this card loses [Power]-10000.

<p style="font-size:14px;">[ACT] (VC) Limitbreak [Counterblast (2) and Soulblast (2)]: Check the top 7 cards of your deck, then search for up to two <<Gold Paladin>> units with [Power]10000 of less, call them to (RC), then shuffle your deck. Then, this card gains [Power]+10000 until the end of this turn.

<p style="font-size:14px;">[ACT] (VC) [Soulblast (2)]: This card gains [Power]+5000 until the end of this turn.

<p style="font-size:14px;">[CONT] (VC): [Shuffle 3 of your <<Gold Paladin>> rear-guards back into the deck] After this unit has attacked, you may pay the cost. If so, [Stand] this unit, and it gains [Power]+5000 and [Critical]+1.