Talk:G Growling Clan Booster 1: Breeze of the Falling Sky/@comment-27589621-20161117030355

... I types up a 6 huge paragraph review to this booster, and then this site deleted it all before I could post it. :(:(:(:(:(:(:(:(:(:(:(:(

So... let me see if I can say this in six sentances or less instead, cause I don't have the time, energy, or memory to rewrite all of thart. Some cards (that I commented on) that were a bit risky, needed set up, and did not shut down your opponent's options look really good. However, too many cards can guarentee force mill to win the game, which is no fun. Also, you can mill out triger sand force your opponent to put only a few normal units to replace the massive ammount of cards that were milled. I'd suggest nerfing this guarnteed milling to prevent easy winning from deck out, and finding more ways to make this clan need combos to actually get some value. Otherwise there's a very low skill cap for the clan.