Talk:Side Kicker/@comment-25077685-20160513161835/@comment-25077685-20160514002741

It is, it is a Counter Charger. NG is CB heavy in almost every builds. You CB at least 1 or 2 cards every turns during the G era. This unit's use is much better than Hungry Dumpty and Clay-doll Mechanic since you don't need multiple copies of them to use it again and again. And it's an on-hit pressure. And it can open up your choices not to run Lady Cyclone. And some builds run Energy Charger, which could use the soul.

And if this unit's skill is not restricted to Invincible, the grade 2 game in Beast Deity build is not going to end well for the opponent. More or so if the Beast Deity player was going first.

And the on-hit on vg for a CC/SC without a cost is usually restricted to a subclan, or else it has 8k power.

[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have a vanguard with "Name" in its card name, you may CC1/SC1.

You removed the (VC) usage out, but I don't think that's enough to make you add the "When attack +2k" into it.

And the grade 3 restricted theme units usually got the name restriction on both abilities. And I do think that this one gives you too many resources on one hit in a stand-focused deck.