Thread:RainEStar/@comment-24541035-20160203222507/@comment-27589621-20160208005618

yes it does seem counter inuitive. But think about it, even without the guard restiction and discard, there should be ways to easily get massive power bonuses and drawing skills through giving your opponent extra defense (through card comboing mechanics). And as Eronan pointed out before, you're giving them +5k shield per unit at most usually. If the triggered abillities generate more than 5k raw power, then the only advantage your opponet is the choice of guard or no guard. And then if you factor in aditional abilities, the soft plus doesn't give your opponet an edge over you unless they had a field full of grade 0s.

The clan can work. If the basic effects and costs give oppoents a small plus, then that means the clan can justifiably get even larger pluses from its own abilities. Is there any [articular reason yu're warry about giving your opponet a bit of extra defense?