User blog comment:Bendyness/Silver Blade/@comment-5140470-20130128110640

The clan seems balanced... Then I saw the effect of Sabretooth master... And I went 'OP'.

Add of the fact that Sabretooth Master can call Swordbal, who can call Daggerbal, who can call Knifebal. This unit almost guarentees three attacks on the vanguard for almost no cost. Sure you discard a card and counterblast once for Swordbal, but Swordbal's skill allows him to... You know already. One card and counterblast 3 for three rearguards, or two cards and counterblast 5 for five rearguards, who can allow him to stand twice. I know that Swordbal and Daggerbal have very low power for their skill, which is a good thing. But Knifebal supporting Sabretooth Master would give him a 21k attack row, something which players would usually let past at early stage. Then comes the part with the vanguard standing by retiring Swordbal and Daggerbal, no counterblast, no soulblast. I doubt that retirement is more than two rest. Give Sabretooth master a counterblast to make them think of whether it is worth reducing shield and units for a second attack, but other than that, it's fine.