Awakening

Awakening is a mechanic introduced in ''Cardfight!! Vanguard ∀''. It is characterised by having art and abilities printed on both sides of a standard Cardfight!! card.

In lore; this power is said to be a method of achieving one's potential without having to call on their Future selves, the act of which was heavily restricted by Gear Chronicle due to the battle between Genesis Deity Messiah and Dragon Deity of Destruction Gyze causing massive distrubances in Spacetime, restricting the number of entities that culdbe summoned through striding.

How it works
A unit with the awakening ability wll have print on both sides; considered the normal side and awakened side respectively. These units are played as normal units until the cost for their Awakening ability is paid. Once paid, the card if flipped over so that its awakened side is face up.

A card with the awakening ability can only use the abilities printed o the side of the card that is afe up e.g. if a unit is in its normal state, it can only use the abilities printed on that side of the card. Conversely a unit that has been flipped over to its awakened state can only use the abilities printed on its awakened side.

Prited on each awakened side of each card is a cost that must usually be paid at the start of every ride phase. If not paid, te unit is flipped back over to its normal side, meaning that keeping a unit in its awakened state can be costly to maintain.

Chaos Incarnate

 * Chaos Dragon Deity, Valkenheim

Dark Irregulars

 * Eclipser, Blade Wing Barbatos