Talk:Frigid Renegade, Icetomb/@comment-28583988-20170816133417

Let me see.

If you want Freeze to specified to only "not guarding", that would alone is broken (really broken), especially if it can happen every time you Stride.

So, here's my idea, "Freeze" is used to freeze a circle.

If a circle is frozen, that circle and all cards inside that circle will be put into [Rest] as long it is frozen and it will be regarded as not exist and cannot leave the field. Hence, no cards can be put into that circle or that circle can be chosen by effect or attack.

How's this is different from Lock?

You can freeze It is more flexible this way. ALSO, figure how to balance things by yourself by looking at some cards, it's too much of a trouble to help to balance a broken card.
 * (RC), pretty much explained above
 * (VC), preventing VG to attack, Break Ride, Stride, Soul Charge, and etc.
 * (GC), no cards can be called to this circle