Thread:RainEStar/@comment-25542469-20180912124633/@comment-27589621-20180914004349

Ooh... Nico looks nice. A fun and very intriguing playstyle with lots of versatility, but doesn't look like it's broken either.

Lore reasoning looks good. Cray Elementals count as every clan and nation, and it makes sense to take certain effects from specifc nations. Clans, less so. The cards will probably be... more YGO-esque in terms of different effects under different condidtions, but still can be balanced to Vanguard levels.

Hm... relying on number of clans is an okay idea as well, but limits the ability to have a cohesive strategy, and for older cards the Cray Elementing of other cards would be very necessary. Doable, but Nation based skills will be more versatile overall. That said, the idea can work as a side-benefit, maybe for a few strides or support cards that want multiple clans.