Thread:RainEStar/@comment-25542469-20180606143016/@comment-28583988-20180607034146

Well, if you don't mind adding some opinions. As Rain pointed out, the 2nd GB3 idea is "really" scary late-game by the fact it reduces the shield of "each" guardian. It's basically just auto-win by the point you reach GB3.

Well, I'm just gonna list the "normal" shield value here as a guide 1st GB3 idea? Less scary and "really" weak against G-Guardian. As they can just 30k G-Guardian to get 3toPass, normally. Though if the opponent does not have G-Guardian, you're good to go, unless you don't pull enough Crit trig to win the game.
 * 5000 (G Normal Units, V Grade 2, Draw Trig)
 * 10000 (G Grade 0, V Grade 0 Normal Units, V Grade 1)
 * 15000 (V Crit/Front Trig, some G PGs (ie. Dumjid & Arakiba))
 * 20000 (V Heal or Standard G-Guardian)
 * 25000+ (G-Guardian or Flip G-Guardian)