Talk:Subzero Insurgent Dragon, Titanic/@comment-27589621-20171103214718

This is kinda ridiculous... +2 crit and no guards allowed guarentees a win, which makes this OP.

But since we're reworking Glace Claw into Glace Guard and Freeze from restriction to condition... how about this:

Freeze 0-4-(GC)-[AUTO](VC)(GB8): [Choose a card from your hand or (RC), and put it in your drop zone] When your opponent's grade 0 to grade 4 unit is placed on (GC), you may pay the cost. If you do, chose one of your opponent's guardians, retire it, and that unit's effects with "cannot be hit" are nullified.

This is a bit costly, but for the entire turn it'll drain your opponent of guards regardless of where they come from, and PGs are useless. What do you think?