Divinity

"Divinity" is a keyword exclusive to the Genesis clan introduced in G Special Booster 1: Divine Guardians of Faith. Lore-wise, this power belongs to the Saints of the United Sanctuary

How it works
A "Divinity-" ability is active so long as no cards have been placed into that players damage zone that turn.

For example, an ability such as :

Divinity-[CONT](RC):This unit gets [Power]+3000

Means that that unit will have an extra 3000 power during turns where the owner has had no card placed in their damage zone that turn. Once a card is placed into the owners damage zone, Divnity abilities can no longer be used for the duration of that turn.

Who are the Saints?
Heavenly warriors and priests that act as the ultimate defensive military unit in the United Sanctuary. The leader of the Saints is the warrior known as Nirfrit: recognised as the representative and prime example of the unit. They act as the final line of defense of the United Santuary and for this reason are only deployed during a matter of national emergency.

Who is Nirfrit?
Nirfrit is one of the original members and founders of the Saint troup. A quiet but fierce warrior, she reports directly to the King of Knights himself and is even said to be an old sparring partner of the fabled Swordsman of Light. The relic she wields, Ignakris, is said to be a divine barrier that never breaks, never cracks, and its shine never dulls.