Talk:Absolute Glacier, Icetomb/@comment-25542469-20170905165009

Ok, this is Icetomb's evolution, and it is meant to deal with Glace Claw's biggest weakness. That weakness being the dependance on rgs for a good defense. As most hand cards are either called, or discarded for Stride/skill costs, one doesn't really have a lot of hand to guard with. Instead, a fair amount of rear-guards will usually have the ability to move to the (GC) and gain extra shield, or after the battle, return to the (RC) by paying a cost. So, if one retires/binds/locks these rgs, you not only shut down the decks relentless offense, but also most of its defense as well. This new Icetomb is meant to deal with that from GB2 onward, by discarding a card at the beginning of either player's ride phase to give all of your other units Restrict.