Thread:Eronan/@comment-24438896-20140526170748/@comment-24438896-20140530091141

Hmm, ok so like this:

[ACT](VC): Limit Break 4 [Choose up to five cards from your hand and discard them] During your main phase, you may pay the cost. If you do, this unit gains [Power]+3000 for each <<[Clan]>> card that was discarded. If three or more <<[Clan]>> cards were discarded, this unit gains [Power]+1000/[Critical]+1 until the end of the turn.

This clan can't be counterblast heavy, because the support needs counterblast to activate their effects. And I need a way of preventing deck out.