Thread:Primuure/@comment-25542469-20180313182346/@comment-25542469-20180314031832

After looking over your suggestions
 * While the resources may seem infinite, they will actually be finite, as only a few units would have the "Heal in hand" ability. Plus, the deck is based on the idea of eventually using 8-12 G-guardians in a deck as a normal thing. I can turn the Freeze 4 into Freeze G-guardian though if that would help any. But I'd like to keep the idea of using 4+ G-guards in the deck though.
 * I would prefer Snowflake to remain as simple as possible. If you call a G-guardian, you can draw from him. I'm actually going to remove the [Shield]+5000 anyways. So, I think he'll be good as is with just a send to soul to draw ability.
 * Snowblink is actually a later version, and more of an evolution for Snowball in a way. I'd prefer to keep his unique "Until end of turn" PG effect, but I can increase the number of G-guards called or face-up that are needed for it to become that to balance him out, as the 4+ G-guarding will be in effect for the deck by the time he comes out. Would 5-6 work, or does it need to be higher? As for the VG only guard, yeah, I can do that.
 * That could actually work really well, but I feel [Power]+3000 would be fairer, so I'll change it to that.
 * The deck is based around G-guarding, not Striding. So, the free Stride doesn't really work for Snowstorm. As for his Freeze, the draw 2, call 1 to (GC) is what I'd like to keep. The ability is restricted by normal hand-guard restrictions anyways, so the call to (GC) is for a minus, while also working with the deck's constant guarding playstyle. Nice suggestion though.
 * Thinking of making his Freeze about recovering cards from the drop at the end of the turn, based on the amount of G4s called to (GC), but the Quintet wall could work too.
 * Well, Flurry (as she will be called), is more or less going to be Snow's Sandy and Destiny Dealer. She'll search for Snowstorm/angel when called, but can also act as a Heal in hand for them, due to the deck's playstyle. She'll be the first with the "Hand Heal" ability for the deck, and the main one. So, having the (RC) effect is vulnerable to control, but it also makes her more useful. Allowing you to call and still use her to G-guard, which may be a bit much. (She might change from searcher, but that's what I'm thinking right now)

Thanks for the suggestions man. Some were helpful, but others kind of go against the idea I have for the deck. Either way, thank you for taking the time to come up with them and respond to my comment.