Ally Ride

Ally Ride (アライライド Arai Raido) is a keyword exclusive to units of the Nexus Guardians clan, although since Nexus Guardians units have two clans, all clans have access to Ally Ride.

How It Works
Ally Ride allows one to ride a unit with the Ally Ride ability on a circle separate from your main vanguard, effectively allowing players to have more than one vanguard.

During the ride step of your ride phase, you may ally ride as your normal ride for the turn. If you ally ride, you cannot conduct your regular ride during that ride step.


 * 1) Choose a card with Ally Ride from your hand whose grade is equal to or less than your vanguard's (or Legion Leader's).
 * 2) Place that card on one of your rear-guard circles as Stand. That rear-guard circle permanently becomes an "ally vanguard circle."
 * 3) All units that were previously on that circle are put into your soul.

An ally vanguard circle is a regular vanguard circle in most respects.


 * You may ride normally on ally vanguard circles, with cards being ridden on this way being put into your soul.
 * You may stride units on ally vanguard circles, although you can still only stride once per turn.
 * Units on ally vanguard circles have their (VC) abilities active.

However, ally vanguard circles have one important difference from regular vanguard circles. Ally vanguard circles give all units on them drive-1, and thus perform one less drive check during battles that they attack.

Grade 3

 * Lycoris Destroyer, Blizzard