Thread:RainEStar/@comment-24541035-20160203222507/@comment-3575603-20160204044647

Soaring Eye is my clan that focuses on binding cards from the hand permanenly as a cost, it has a number of drawing abilities. As long as the abilities match the cost it should be fine. Ocean Route has a focus on manipulating your own abilities (somewhat) giving the vanguard different abilities and duplicating them, meaning free abilities can become very powerful in the clan.

I actually quite like that revealing cards idea, do you know where I can see the designs? o.O Cause it seems very interesting and in the right hands useful.

On the other hand, if I were to think... Wizards would definitely be control. If it were any other game I'd say spells, but since it's Vanguard with no Spells. On-Calls is the most spell-like thing we've seen. Sky Warriors by someone else follows that formula of call and re-call.

If otherwise we can always try to go for activate abilities from hand type abilities.