Antarcice

"Antarcice" is a clan from the nation of Magallanica. Units in this clan are themed around creatures/beings who come from the coldest lands, as well as able to manipulate the power of ice at their command.

This clan's playstyle revolves around reducing the power of opponent's rearguards to 0 until the end of their next turn, as well as having units lose their skills for the same duration. This clan also restricts the ability to intercept to a certain degree.

This clan is thought up with and created for Skarletscarab.

Background
What is Antarcice?

Unique Races

 * Frost Dragon
 * Frost Golem
 * Frost Beast
 * Frost Mage

Shared Races

 * High Beast
 * Human
 * Dwarf
 * Giant

Arctic Weapon Blacksmith, Coryn
Power: 5000

Shield: 10000

Grade: 0

Clan: Antarcice

Rarity: C

Race: Human

Trigger: Critical

Skill: Boost

Flashing Valkyrie
Power: 5000

Shield: 10000

Grade: 0

Clan: Antarcice

Rarity: C

Race: Human

Trigger: Critical

Skill: Boost

Snow-born Ambusher
Power: 5000

Shield: 5000

Grade: 0

Clan: Antarcice

Rarity: C

Race: Frost Beast

Trigger: Draw

Skill: Boost

Chill-Healing Beauty, Yuki
Power: 5000

Shield: 10000

Grade: 0

Clan: Antarcice

Rarity: C

Race: Frost Mage

Trigger: Heal

Skill: Boost

Reknowned Smith, Borin
Power: 4000

Shield: 10000

Grade: 0

Clan: Antarcice

Rarity: C

Race: Dwarf

Trigger: Stand

Skill: Boost

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): During your opponent's end phase, when your opponent's rearguard's [Power] returns to normal, you may pay the cost. If you do, choose one of those rearguards, and their [Power] becomes 0 until the end of their next turn. do, return this unit to your deck, and shuffle your deck.

Ice Blaster Dracokid
Power: 5000

Shield: 10000

Grade: 0

Clan: Antarcice

Rarity: R

Race: Frost Dragon

Skill: Boost

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC)).

[ACT] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Counterblast (1) & Put this unit into the soul] Choose two of your opponent's rearguards, those units' [Power] becomes 0 until the end of their next turn.

Freezing Mischiever, Wendigo
Power: 7000

Shield: 5000

Grade: 1

Clan: Antarcice

Rarity: R

Race: Frost Beast

Skill: Boost

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Soulblast (1)] During your opponent's end phase, when your opponent's rearguard's [Power] returns to normal, you may pay the cost. If you do, choose one of those rearguards, and their [Power] becomes 0 until the end of their next turn.

Snowbiter, Sheergal
Power: 7000

Shield: 5000

Grade: 1

Clan: Antarcice

Rarity: RR

Race: High Beast

Skill: Boost

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Put this unit into your soul] When one of your opponent's rearguard's [Power] becomes 0, you may pay the cost. If you do, draw 1 card, then choose one card in your damage zone, and turn it face-up. This ability cannot be used for the rest of this turn.

Aurora Conjurer, Umina
Power: 7000

Shield: 5000

Grade: 1

Clan: Antarcice

Rarity: C

Race: Frost Mage

Skill: Boost

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): Whenever one of your opponent's rearguard's [Power] becomes 0, this unit gets [Power]+3000 until end of turn.

Viking Thrall, Tibers
Power: 7000

Shield: 5000

Grade: 1

Clan: Antarcice

Rarity: C

Race: Human

Skill: Boost

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): When this unit attacks an opponent's Vanguard, this unit gets [Power]+3000 until the end of that battle.

Snowfall Soothsayer, Jhonia
Power: 7000

Shield: 5000

Grade: 1

Clan: Antarcice

Rarity: R

Race: Frost Mage

Skill: Boost

Defender of the Hearth, Skollgal
Power: 6000

Shield: 0

Grade: 1

Clan: Antarcice

Rarity: RR

Race: Dwarf

Skill: Boost

Dragon Slaying Hero, Beowolf
Power: 9000

Shield: 5000

Grade: 2

Clan: Antarcice

Rarity: R

Race: Human

Skill: Intercept

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Counterblast (1)] When this unit atacks an opponent's Vanguard, if this unit is boosted, you may pay the cost. If you do, choose one of your opponent's rearguards, that unit's [Power] becomes 0 until the end of their next turn, and, until the end of this turn, your opponent cannot intercept with units that have [Power] 0.

Chilling Blade Viking, Arnkell
Power: 9000

Shield: 5000

Grade: 2

Clan: Antarcice

Rarity: C

Race: Dwarf

Skill: Intercept

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): Whenever one of your opponent's rearguard's [Power] becomes 0, this unit gets [Power]+3000 until end of turn.

Bestial Giant, Grendel
Power: 9000

Shield: 5000

Grade: 2

Clan: Antarcice

Rarity: R

Race: Giant

Skill: Intercept

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Counterblast (1) & Soulblast (1)] When this card is placed onto (RC), if your opponent controls a rearguard with [Power] 0, you may pay the cost. If you do, choose one of your opponent's rearguards, that unit's [Power] becomes 0 until the end of your opponent's next turn, then, if your opponent controls three or more rearguards with [Power] 0, choose your opponent's Vanguard, that unit loses it's skill until the end of your opponent's next turn.

Amarok Saberdagger
Power: 9000

Shield: 5000

Grade: 2

Clan: Antarcice

Rarity: C

Race: Frost Beast

Skill: Intercept

[AUTO] (RC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): When this unit attacks an opponent's Vanguard, this unit gets [Power]+3000 until the end of that battle.

Icicle Aurora Dragon, Ugmir
Power: 11000

Shield: --

Grade: 3

Clan: Antarcice

Rarity: RRR

Race: Frost Dragon

Skill: Twin Drive

[AUTO] (VC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When this unit attacks an opponent's Vanguard, choose your opponent's Vanguard, that unit loses [Power]-3000 for every rearguard they control with [Power] 0 until end of turn.

[AUTO] (VC): [Counterblast (1) & Soulblast (1)] When this card is placed onto (VC), you may pay the cost. If you do, choose one of your opponent's rearguards, that unit's [Power] becomes 0 until the end of your opponent's next turn. Then, choose your opponent's Vanguard, that unit loses it's abilities until the end of your opponent's next turn.

Absolute Zero Sorceress, Shirika
Power: 11000

Shield: --

Grade: 3

Clan: Antarcice

Rarity: RRR

Race: Frost Mage

Skill: Twin Drive

[AUTO] (VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): When this unit attacks an opponent's Vanguard, this unit gets [Power]+5000/[Critical]+1 until the end of that battle, and your opponent cannot intercept with rearguards that have [Power] 0 for the rest of this turn.

[AUTO] (VC): [Counterblast (1)] During your turn, when your G-Unit Stride, you may pay the cost. If you do, choose two of your opponent's rearguards, those unit's [Power] becomes 0 until the end of your opponent's next turn.

Divine Arctic Enchantress, Freyja
Power: +15000

Shield: --

Grade: 4

Clan: Antarcice

Rarity: R

Race: Frost Mage

Skill: Triple Drive

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO] (VC): When this unit's attack hits an opponent's Vanguard, choose up to two of your opponent's rearguards, those units [Power] becomes 0 until the end of their next turn.

Imperial Ice Dragon King, Arctic Force Dragon
Power: +15000

Shield: --

Grade: 4

Clan: Antarcice

Rarity: RRR

Race: Frost Dragon

Skill: Triple Drive

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT] (VC): [Counterblast (1) & Choose a face down card named "Imperial Ice Dragon King, Arctic Force Dragon" from your G Zone, turn it face up] This unit gets [Power]+3000 for each of your opponent's units with [Power] 0. Then, at the end of the battle that this unit attacked, if there are two or more units face-up in your G Zone, choose up to two of your opponent's rearguards, and retire them.