Thread:RainEStar/@comment-25542469-20180606143016/@comment-27589621-20180607001512

Well, here's the thing about Helios. He has massive power and bonus drive on his attack, and blocks pg. Which means your opponent has to drop a lot of hand to avoid getting sacked. However, this card makes sentinel's useless. And not only that, it makes most G guards and g0s useless (except for that Brave G guard). So this is more comparable to OTT (Premium)/DI (G Era) RG+Stride combo of "you litterally can't guard this gg ez". I don't see any counter play to this, especially given that the first skill isn't 1/turn, and even then, that would mean double pg or lose.

In short, yeah, they're broken in combination. Acceptable by Bushi's standards, but not balanced fairly.