Thread:RainEStar/@comment-25542469-20180606143016/@comment-25542469-20180607173450

Well, you are close, in both forms. The wording, in full, is more like: I'll have to work on the s wording a bit more, but it's basically just a harmony where all units get the listed skill, instead of having other skills that refer to being in an Ever After state. Though, I may have some abilities that do get better if that card's Ever After is active, but I'll worry about that later. (If you need another way to think about it, think of it like Heavenly Gurguit, in that the drop zone requirement is the "cost", and the effect is that the column gets the listed skill for the turn.)
 * [CONT](VC/RC)Ever After 3 (If three or more cards have been placed in your drop zone this turn, all cards in this card's column get this ability): "[AUTO](RC): When this unit attacks or boosts, this unit gets [Power]+3000."