Howl'OWeen

"Howl'O'Ween" is a Clan from the Dark Zone. Their primary focus, is retiring and due to the new Link Joker and Zeroth Dragon Expansions, they are the second Clan to be able to use the locking feature. Their strategy is based around cancelling out attacks or defences, allowing them to either retire or lock their opponents rear guards, as well as increasing attack power. The leader of these clans is given to two individuals, both of them marriage partners. Nymphfae of Wild, Arawn and Daemon of Ice, Jotun.

Background
The Howl'O'Ween clan, was created during the aftermath of the Link Joker War's. They were once each harmless animals till they proved themselves trying to defend the planet Crey at the cost of their lives. Messiah saw their noble hearts, recreating them in the image of monsters from both Earth and Crey. They seem to have problems against, Gold Paladins, Spike Brothers, Megacolony and most particularly Shadow Paladins. There fued with the Shadow Paladins, stends from their duty to defend Crey against the darkness, by becoming the darkness. It is reported the only is Gensis, Aqua Force, Pale Moon, Gear Chronicle and the most recent Messiah Link Jokers.

Unique Races

 * Shadow Beast

Sub-Clans/ Archetype

 * Nymphaeic
 * Daemon

Grade 0

 * Nymphfae of Blooms, Arawn
 * Daemon of Cold, Jotun
 * Cursed Dancer, Elias (Standl)
 * Spectral Sage, Ali (Heal) (Sentinel)
 * Willow Lanterner, Rooras (Critical)
 * Arhaic Apprentic, Velic (Draw)
 * Depth Swimmer, Mattis (Critical)

Grade 4

 * Daemon Lord Of Blizards, Jotun (Stride)
 * Nymphfae Prince of Nature, Arawn (Stride)
 * Hydra of The Blood Garden, Clorophass (G Guardian)
 * Priestess of The Eclipse, Namia (G Guardian)
 * Dragon of Necro Shadows, Dragoneer (Stride)
 * Paladin of Boneyards, Grimlock (Stride)