Talk:Twin Lance Dragon, Groundorus/@comment-27734548-20160228123214/@comment-25077685-20160228123755

Inspired by Nubatama units. Since Melting makes you know the cards your opponent is going to draw next turn, and cuts off his or her trigger checks almost completely, it is reasonable that if you're going to decrease his or her hand even further, you need a condition. So, my condition was that you need to have fewer rear-guards, which is slightly challenging for late-game since this clan retires your opponent's rear-guards so much already. It might be useful against rushy Neo Nectar, Royal Paladin, Aqua Force, but it will hardly be the OP finisher. And actually, the main reason I invent this unit is that your clan does use both Counter Blast and Soul Blast. This is one of many alternative ways to gain cards in your soul early-game since it has no Generation Break restriction in order to activate other units' abilities during late-game.