Thread:RainEStar/@comment-24541035-20160203222507/@comment-27589621-20160307013930

Since my computer erased the detailed review I originally wrote, here's a breif skimming of some things I noticed.

Early Gen and limit break put units in the soul rather than returning them to deck. This isn't necessarily bad, since utting them in soul seaves room for soul blasts and helps thin the normal units from the deck, but we may be able to Evolve from the get go.

I love the Archetypes. 'Nuff said.

Legion looks good, but I'm not sure Name 031 needs to be restricted to having Nmes 032. Makes it kinda difficult to use.

G era: I think we should restrain the "this unit is every grade" abilities. The Boss Strides are good, but if too many cards have the "every grade" ability, that would alow the enitire formation to be rebuilt with a massive power bonus for very little cost. We don't want to go down the road of *cough* Gear Chronicle *cough* and make a monster that's just unstoppable.

But wow, that's a lot of good stuff there. And in such a short time too. I'm impressed.