Thread:AxlPrototype/@comment-25542469-20170913164530/@comment-25542469-20170915022152

Ok, thanks guys. I'll try that.

Also, one more question, slightly relating to this. As you've probably seen Axl, I currently have 2 cards with Heart skills. Icetomb, and this new one, Samsara, which I'm hoping to give a lore that ties in with Icetomb's eventually. However, I got to thinking earlier, and I thought of a "keyword" that could work for units with that type of ability. Instead of having (VC/Heart), I was thinking of giving the units an ability called "Core (When your G unit Stride, choose up to one of your vanguards, and it gets this ability until end of turn.)" Of course, the paraentheses would later be lost, and the ability itself could be titled a Core Bonus. Basically, it's a simple way of stating that the G unit gains the ability with Core when you Stride, but that the main units also have the ability if you don't Stride. I don't know which one would be better though. While the Heart skill seems easier to do, the Core Bonus could be more interesting. Which do you guys think would be best, if these ideas were to be real cards?