Thread:Eronan/@comment-24438896-20140526170748/@comment-27360363-20140530101947

I was specifying my ruling for the break ride, so yeah. What I meant on Bermuda Triangle was:

If you call Snow White of the Corals, Claire to rear-guard and then return it to your hand only to call it again, you won't lose Claire's power boost (Claire can't give the power to herself.)

However, if you used Claire to give the power to another rear-guard and then returned the other rear-guard to your hand, the power boost will be lost. Simply because if a unit is moved to a different zone it's treated as a new unit, so any and all attachments are lost.

There are easily many examples of this, Bermuda Triangle is just the most obvious one that I can think of, oh yeah, Great Nature's units that are retired by Compass Lion will also lose the [Power]. Carnivorous Muscipula has a ruling where if the unit that got the ability twice retires itself for the first ability can call a new unit, but the other abilitites attached to it cannot be used since they have been removed with the unit.

The problem I'm finding here is I don't know how long Glide lasts for, Or is Glide an action? The first specification implies it as an action, however the second and third ones imply it's an attachment of sorts.