Thread:Primuure/@comment-25542469-20180610110728/@comment-25542469-20180610121621

You're right on that, there's always a minus to things, and I usually try to keep that in mind. Anyways, thanks for the suggestions. They help put things in a better perspective for me. And, after a little thinking (which I oddly seem to do more of after asking for help), I think I'm going to change the playstyle of the clan to milling the opponent's deck. Not only would it be more unique, but it could also add to the lore a bit, as many mythologies (from what I've read and heard) see faeries as dark, deceitful creatures. Combined with the idea of the Grimm fairy tales, and the milling playstyle I plan on using, and I feel it would make more sense if they focused on milling the opponent's deck instead of their own. With that in mind, that eliminates V3 of the keyword, and V1 could actually be merged into certain units as a V2 ability. So, I think with the new playstyle, it would be best if I used V2, with varying effects between the A and B versions, and some even having V1-style effects, mostly in the form of finisher abilities. (This could probably be restricted to ace cards or so.) Do you believe this would be good, or is it already in use/OP?