Everlasting Paradoxes

Card Mechanics
Time Warp: When this ability is given to a unit, it is sent to the Bind Zone up till the 2nd end phase of the player who gave the skill. At that time, the unit affected loses this ability, and returns to the field in the exact position (RC) it was in at the moment of gaining this ability, and retires any unit that is on that (RC) it is called to.

Time Jump: When this ability is given to a unit, the opponent cannot normal call units to (GC) during that units attack, but the unit with this ability cannot have more than 1 [Critical].

Shared Races

 * Cyberoid

Unique Races

 * Gear Battleroid
 * Gear Workeroid
 * Gear Golem

Card List
Grade 0: Clockwork Gear Mechanicle Power: 4000

Shield: 10000

Race: Gear Workeroid

Skill: Boost

[AUTO]: When a card named "Clockwork Gear Soldier" rides this unit, look at up to 7 cards from the top of your deck, search for up to one card named "Clockwork Gear Giant" or "Clockwork Crusher, Demise" from among them, add it to your hand, then shuffle the rest back into your deck.

[AUTO]: When a card not named "Clockwork Gear Soldier" rides this unit, you may call this unit to (RC).

Grade 1:

Rift Tearer, Rubeaki

Power: 6000

Shield: 0

Race: Cyberoid

Skill: Boost

[CONT]: Sentinel   (You may only have up to four cards with "[CONT]: Sentinel" in a deck)

[AUTO]: [Choose an «Everlasting Paradox » from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, skip your opponent's Battle Phase. However, before this effect resolves, your opponent calls a type of trigger, then Drive Checks twice. If they reveal a trigger of the type called, this card's effect is negated, and the cards drive checked are negated, and are placed at the bottom of the deck. If not, they add the cards to their hand, and this effect resolves.

Temporal Rift Protector, Destro

Power: 6000

Shield: 0

Race: ???

Skill: Boost

[CONT]: Sentinel   (You may only have up to four cards with "[CONT]: Sentinel" in a deck)

[AUTO]:[Choose an «Everlasting Paradox » from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Everlasting Paradox» that is being attacked, and that unit cannot be hit until end of that battle.

???

Power: 7000

Shield: 5000

Race: ???

Skill: Boost

[AUTO] (RC): During your turn, this card gains [Power]+2000 for each unit that gets "Time Warp" this turn, until the end of this turn.

Timelord Sever of the Past

Power: 7000

Shield: 5000

Race: ???

Skill: Boost

[AUTO] (VC/RC): When this card attacks, if you have a Vanguard with "Timelord" in its name, then this card gains [Power]+3000 until the end of this battle.

 Clockwork Gear Soldier

Power: 7000

Shield: 5000

Race: Gear Battleroid

Skill: Boost

[CONT] (VC): If you have a card named "Clockwork Gear Mechanicle" in the soul, this card gets [Power]+1000.

[AUTO]: When a grade 2 <> unit not named "Clockwork Gear Giant" rides this unit, if you have a card named "Clockwork Gear Mechanic" in the soul, look at up to 7 cards from the top of your deck, search for up to one card named "Clockwork Gear Giant" from among them, ride it, then shuffle the rest into your deck.

Grade 2:

???

Power: 9000

Shield: 5000

Race: ???

Skill: Intercept

[AUTO] (VC/RC): [Counterblast (1)] When this card's attack hits an opponent's Vanguard, you may pay the cost. If you do, choose 1 rearguard from either player's fields, and that unit gets "Time Warp".

???

Power: 9000

Shield: 5000

Race: ???

Skill: Intercept

[AUTO] (RC): [Soulblast (2)] When one of your <> rearguards gets "Time Warp", pay the cost. If you do, this card gets "Time Jump" until the end of this turn.

???

Power: 9000

Shield: 5000

Race: ???

Skill: Boost

[AUTO] (RC): During your turn, this card gains [Power]+2000 for each unit that gets "Time Warp" this turn, until the end of this turn.

Timelord Sever of the Future

Power: 9000

Shield: 5000

Race: ???

Skill: Intercept

[AUTO] (RC): When this card attacks, if your Vanguard has "Timelord" in its name, this card gains [Power]+3000 until the end of that battle.

Grade 3:

Chronic Timelord, Zexlaries

Power: 11000

Shield: -

Race: ???

Skill: Twin Drive

[ACT] (VC) Limitbreak 4 : [Counterblast (2) and Soulblast (1)] This unit gains [Power]+10000 until the end of your turn, then choose 3 rearguards from either player's fields, and those units get "'''Time Warp". '''This ability cannot be used for the rest of this turn.

[AUTO] (VC): During your turn, all of your frontrow <> units gain [Power]+2000 for every unit in the Bind Zone with "Time Warp" until the end of turn.

[CONT] Lord

Clockwork Crusher, Demise

Power: 10000

Shield: -

Race: Gear Golem