Cursed Paladins

Lore
Before the reign of Alfred, there lived a king by the name of Zero. Zero was a tyrant, often killing those who disobeyed his orders or just for fun. Years later,a wizard came, hoping to lead a new life, but instead found this part of the United Sanctuary a dark place. He started a revolt, and managed to free the place from the monster's hold. Before Zero could die, however, he was cursed by the wizard to forever wander the United Sanctuary,as a spirit, until a great danger would come to the planet. Thus, the knight was exiled from his kingdom, and realizing his mistakes, hoped to never repeat them again. Along with him were some of his loyal followers, who had been cursed as well.

Many centuries later, the Void attacked the world of Cray, sealing away the clan 'Aqua Force', before being in turn sealed by the 'Cursed Paladins', as they were now known. However, this came at a price. Their leader, 'Betrayer of Time, Forgotten Zero' was sealed as well, forced to fight against the evil force for all of eternity. He was in turn replaced by his second-in-command, Scorching Betrayer, Nine. Peace finally reigned across Cray for years, but peace would not last forever. The Void escaped, with Zero following not far behind. Zero fought valiantly against the force, but it was simply not enough. He was consumed by the Void, creating 'Betrayer of Darkness, Zero Reverse'. Now the knights of the 'Cursed Paladin' fight hard, not only to save their former leader, but also to maintain peace among the clans in the nations of Cray.

Gameplay
Cursed Paladins' focus on discarding cards from their hands or their deck to the drop zone to gain powerful effects. They also have an effect exclusive for them, Cursing. Cursed units cannot use their abilities. They can be retired, but at a cost : Units must be placed onto the Cursed units. These units gain - 5000 Power and no shield, if they have one.

Cards
To be released soon. :D