Talk:Revived Destruction Rex/@comment-25077685-20160228101010/@comment-27589621-20160302002814

Ah I missed this comment. My bad. Yeah, it is too goood, especially since it can be used on yoru oppoent's turn too. Orignially I had that it only called back the retired unit, but I realized that it was very weak for a limit break. Now it's overkill.

I think I'll take out the power bonus and the countercharge, since that combos attacks to easily. I'll keep the draw though, since I'm designing the "Revived" subclan to have more defensive options.